FLUX AI Image Generated by Flux1.1 Pro

Kehote
Lone wanderer in massive worn power armor stands on rocky edge of his personal, highly detailed floating island, clearly hovering amidst clouds. The armor is a heavy, multi-layered exoskeleton characterized by its large, somewhat spherical pauldrons, a sturdy, protective chest plate, and thick, segmented limb guards, conveying a robust and functional aesthetic rather than sleekness. It's crafted from dark worn metal & composites, showing signs of long use: scratches, dents, rust, crude repairs. A bulky life support/power backpack with visible vertical tanks and cables is attached. Island underside shows visible, functioning engines. Island is densely packed with survival structures: a fortified shelter (metal, stone, embedded in rock), an outdoor kitchen area with cooking implements, a small aviary/kennel for flying creatures, a prominent power generation unit (wind turbines/solar panels/other tech), water collection system, hydroponics. All functional, worn, inhabited, result of decades of adaptation. He gazes at a fractured sky & clouds below. Resolute pose, years of survival. Medium shot, epic scale. Unique enclosed helmet with a very distinctive design: the top part of the helmet has a rounded, convex, somewhat organic shape, assembled from several thick metal plates joined by visible crude stitches, staples, or large rivets. On the sides are round, noticeably protruding elements, resembling powerful ventilation grilles or auditory sensors with a characteristic ribbed, screw-like texture. Instead of a traditional continuous visor, the facial part is equipped with two small, round, deeply set optical lenses or sensors, similar to protective goggles, creating an effect of a piercing gaze. The most expressive and dominant feature is a massive, forward-jutting, aggressive respirator mask or vox-grille with frequent, narrow vertical slits, resembling the toothed maw of a predator or a powerful industrial vent. Helmet heavily worn. Utilitarian clothing under armor. Belt/armor: pouches, gear for 30 years survival. Background: boundless fractured sky, multi-layered dense clouds. Around his island, only other lifeless, barren floating islands drift aimlessly. Far on the horizon, a colossal, heavily fortified flying city-fortress is visible. Cinematic, high-contrast, dramatic lighting (low sun, rays through clouds, long shadows, highlights). Epic, harsh, melancholic atmosphere, solitude & resilience. Absolute cinematic-level photorealism (like CGI in AAA games/films). Highest detail in textures (metal, stone, clouds - realistic). Deep development of all elements. Sharp render, correct depth of field. No "drawn" look. Only harsh, tangible, realistic imagery. --ar 16:9 --v 7 --style raw --stylize 200 --chaos 0