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由 Flux1.1 Pro 生成的 FLUX AI 图像

Main Menu UI Design for "Revelations of the Lost Dimension"
Background:
Color: A deep, rich purple or midnight blue as the base color, symbolizing both the unknown and a mystical aura. The background can have faint cosmic or dimensional rift patterns that pulse gently, hinting at the theme of space and alternate realities.
Textures: The texture of the background can resemble shifting, ethereal nebulae or crystalline structures, giving the player a sense of traveling through a distorted reality.
Typography:
Font Style: Use an elegant, serif font with slight futuristic, glowing elements—think of an ancient script with a digital twist. This creates a perfect mix between the old and new worlds.
Font Color: A soft gold or silver with a glowing effect, making the text pop against the dark background.
Menu Items:
New Game: Large, centered button, with a subtle glowing effect when hovered. The button can have a slight distortion effect, as if it's breaking through the fabric of the dimension.
Continue: Slightly smaller than "New Game", but still prominent. When hovered, it could reveal a faded version of the last save point, hinting at continuity in this fractured reality.
Settings: Standard button size, but with a rotating, interactive icon (such as a gear or crystal) that pulses when hovered.
Extras: A more mysterious option that only shows up after certain conditions or actions. This button could have a subtle shimmer effect, suggesting hidden content.
Exit: Placed at the bottom right, smaller but still visible. It could have a simple fade-in effect when hovered.
Animations:
Each button could have subtle animations when hovered over. For example:
Glowing aura expansion: When a button is hovered over, a soft golden or silver glow expands outward from the button’s edges.
Dimensional Rift Effect: When you hover over or click a button, a quick, subtle shift of a dimensional rift might open up in the background.
Additional Visuals:
Dimensional Rift: Around the edges of the screen, there could be a soft animated edge that looks like a rift in space, occasionally showing glimpses of the world players are about to enter. This effect could be subtle but adds to the sense of mystery and wonder.
Sound Design:
Background Music: Soft, ambient music with low bass tones and celestial strings that fade in and out, giving a feel of both ancient mystery and cosmic vastness.
Button Sounds: Light, almost whispering sounds when hovering or clicking—akin to soft wind chimes or mystical hums.

迅速的

Main Menu UI Design for "Revelations of the Lost Dimension" Background: Color: A deep, rich purple or midnight blue as the base color, symbolizing both the unknown and a mystical aura. The background can have faint cosmic or dimensional rift patterns that pulse gently, hinting at the theme of space and alternate realities. Textures: The texture of the background can resemble shifting, ethereal nebulae or crystalline structures, giving the player a sense of traveling through a distorted reality. Typography: Font Style: Use an elegant, serif font with slight futuristic, glowing elements—think of an ancient script with a digital twist. This creates a perfect mix between the old and new worlds. Font Color: A soft gold or silver with a glowing effect, making the text pop against the dark background. Menu Items: New Game: Large, centered button, with a subtle glowing effect when hovered. The button can have a slight distortion effect, as if it's breaking through the fabric of the dimension. Continue: Slightly smaller than "New Game", but still prominent. When hovered, it could reveal a faded version of the last save point, hinting at continuity in this fractured reality. Settings: Standard button size, but with a rotating, interactive icon (such as a gear or crystal) that pulses when hovered. Extras: A more mysterious option that only shows up after certain conditions or actions. This button could have a subtle shimmer effect, suggesting hidden content. Exit: Placed at the bottom right, smaller but still visible. It could have a simple fade-in effect when hovered. Animations: Each button could have subtle animations when hovered over. For example: Glowing aura expansion: When a button is hovered over, a soft golden or silver glow expands outward from the button’s edges. Dimensional Rift Effect: When you hover over or click a button, a quick, subtle shift of a dimensional rift might open up in the background. Additional Visuals: Dimensional Rift: Around the edges of the screen, there could be a soft animated edge that looks like a rift in space, occasionally showing glimpses of the world players are about to enter. This effect could be subtle but adds to the sense of mystery and wonder. Sound Design: Background Music: Soft, ambient music with low bass tones and celestial strings that fade in and out, giving a feel of both ancient mystery and cosmic vastness. Button Sounds: Light, almost whispering sounds when hovering or clicking—akin to soft wind chimes or mystical hums.

方面

1024 x 576

种子

3963135763